V1.2


This build has a few gameplay changes and is the first large update.  In this version, we still lack sound effects, but the haunting progress has changed to a level system as opposed to a percentage of total.  The goal was to make it more clear when more actions were made available to the player.  Another change was the schedule system for the AI.  The AI now moves at the same speed as the player, and time elapses at a faster pace.  Behind the scenes, we are now using a 24 hour clock instead of a 12 hour clock, so the time increments for the AI tasks can get more granular.  On top of this, the AI now announces what their current task is to give the player a chance to avoid them.

Rooms blessed by the priest will now have all of the set pieces disturbed by the player reset to their default state.

An options menu has been added with at time of writing has only one setting, that being an option to turn off the tutorial that runs on first playthrough.  More options are planned.

One new AI task was added.

Files

Build.zip Play in browser
Nov 24, 2022

Leave a comment

Log in with itch.io to leave a comment.