Mini Jam - Chrono


So at the end of this 3 day game jam, I am submitting this, my first complete videogame.  I can't say it's exactly as I imagined it, but after 72 hours I can say that I learned a lot, had fun, and I am genuinely proud of my work.  My collaborators did an exceptional job with the models for the enemies and the sounds as well as an original track the hits pretty well.  Given more time, I think I would have liked to improve the enemy AI significantly, and I'm definitely aware that my code organization is pretty rough.  I was trying out some new techniques with a multi-scene setup that has potential maybe, but I would need to fiddle with it more.  I think the concept itself is pretty good.  I'm not sure if I capitalized on it as well as I could have.  I tried to mirror the actual equations as closely as I could while still having a fun game to play, but maybe more liberties should have been taken with the gravity.  I'll probably be coming back to this project in the future, but I'm very tired and I have work tomorrow.  If you like the game, have suggestions, or have questions, let me know.

Files

Fully Dilated - PC.zip 30 MB
Aug 08, 2022
Fully Dilated - iOS.zip 167 MB
Aug 08, 2022

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